I'm currently working on two games at once. One is Square Runner as I've previously posted. The second is a car defense game that I'm designing with my friend Seung in South Korea. Check it out on the Car Defense page!
List of changes:
GagsEngine:
Car Defense:
List of changes:
GagsEngine:
- Added a FrameTimer utility that handles time-based events
Car Defense:
- Lowered the speed of the zombies
- Use the Timer to generate zombies randomly (Random zombie type, random spawn point) every second
- Bullets destroy themselves when their target is killed